Table feel
Z War One: Damnation has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.
Players
1-5
Time
40-120
Age
15+
Weight
2.67
Rating
7.82
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Z War One: Damnation has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.
Z War One: Damnation has a high replayability score due to its high variability gameboard, decent availability of expansions, deep strategic depth, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategy over time. The player interaction score is average, and the game is moderately easy to learn. Overall, it provides a highly replayable and engaging experience.
The final luck score for Z War One: Damnation is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the game outcome primarily determined by player strategy and decisions, but luck still playing a significant role.
Z War One is the world's first episodic, comic book miniature board game. It blends classic survival horror & RPG themes with intense tactical combat, to provide a cinematic and truly unique gaming experience. The Z War One Issue #1 box set contains the extended first issue of the comic, along with the base set of models & boards you need to start playing the game. Each subsequent comic book acts as an expansion pack, continuing the game's epic story, whilst introducing new miniatures, game mechanics & environments along the way. Players take control of one of 4 main protaganists, completing chapters & gaining vital experience points, with which they must upgrade their character if they are to have any hope of surviving the increasingly nightmarish scenarios. In addition to the game's co-operative comic book campaign, the quick-play "Director Mode" allows one player to connect with their devious side, using director cards to stack the odds in favour of the infected hordes! Although there are multiple ways in which Z War One can be played, the real heart of the game lies in it's 1-4 player co-operative comic book campaign. The Season One 6 issue campaign is made up of 26 exciting chapters, with the climax of each chapter taking place on the game board. The cinematic mood created by the comic carries through directly into the game play, as time limits & set pieces drive the story forward at a breakneck pace. The missions themselves, whilst working from the same core set of game mechanics, vary widely in tone, from exploration & tense survival horror to all-out pitched battles and daring escapes. Whilst the co-operative campaign is by no means easy, for more experienced players, there is the "Directors Cut" which adds game play elements from the quick play "Director Mode" to the campaign, essentially allowing a 5th player to participate and make life hell for the heroes.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.