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Yokai Sketch box art

Yokai Sketch

Players

2

Time

15-25

Age

12+

Weight

1.14

Rating

6.92

Fit

Teach 2.6

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Yokai Sketch has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Yokai Sketch has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game also provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. It is moderately easy to learn, striking a balance between accessibility and depth. Overall, Yokai Sketch has a strong replayability score of 7.92.

Luck profile

Yokai Sketch has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have some ability to mitigate the effects of randomness through strategic decisions, but luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Children who go into the forest may come across some yokai, that is, supernatural creatures and phenomena. Moved by boundless curiosity, the little ones draw these spirits in their notebooks to understand their nature and learn from them. With a set-collection core mechanism, the goal of Yokai Sketch is to score more yokai points than the other player by completing sketches of the elusive forest spirits. The game consists of two decks of cards: in one are four types of yokai, each associated with an element (water, fire, earth, and wind) and a numerical value that corresponds to victory points, and in the other, sketches made by humans, two of the four elements, and possibly a special ability. At the start of the game, the yokai cards are stacked in four decks (one for each element) and three sketch cards are dealt face down to players. On their turn, players draw a new sketch card and slide one of their four cards under one of the four decks in the center of the table so that it reveals the element associated with that yokai. If by doing this the yokai reaches or exceeds the number of sketches needed to draw it (adding the sketches on both sides of the card), the player who has accumulated the most sketches on their side of the table takes it. The winner's sketch cards will be placed in the discard pile, and the other player's will stay where they are as they will be used for the next yokai card of that type. If there is a tie in the number of sketches on both sides of the card, the yokai is frightened and lost. In this case, neither player manages to finish the drawing and all the sketch cards on both sides of that yokai pile are discarded. Sketch cards can also include powers: calling the yokai or distracting it to move cards. The game ends when one or more yokai decks are empty. -description from publisher

Editions

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Credits

Designers

1
Ignasi Ferré

Artists

1
Vincent Dutrait

Publishers

1
Devir

Linked items

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