Table feel
Yago Pool has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Players
2
Time
?-?
Age
?+
Weight
1
Rating
6.53
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Yago Pool has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Yago Pool has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the overall replayability of Yago Pool is excellent.
Yago Pool has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A dexterity game that is a combination of regular pool and Tic-Tac-Toe. Each player has five balls that they shoot into the nine holes in the middle of the board, trying to form three in a row. The winner of a round is the first to pocket three in a row or pocket all 5 of their balls (each worth 1 point). Should a player pocket all 5 balls and form two rows that is worth 3 points. A game is to a mutually agreed total of points. Pocketed balls remain as obstacles on the board, making further shots more difficult. In the "easy" game you flick the balls directly. The "medium" game is also direct flicking, but balls must rebound or be the result of a combination to be pocketed. In the "professional" game you use a blue "cue" ball, which introduces more strategic options such as safety play.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.