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Write The Future box art
2022 Ranked #15,366

Write The Future

This cyberpunk roll-and-write game has crime bosses draft dice, draw resources, complete missions, and score the most points. Filled rows and columns unlock bonuses and combos, while black-market values can be manipulated.

Mafia Science Fiction Grid Coverage Paper-and-Pencil

Players

1-99

Play time

30-45 min

Age

10+

Complexity

1.8/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Our organisation is thriving more than ever! And credit where credit’s due, your exceptionally "stern" methods has not gone unnoticed!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Our organisation is thriving more than ever! And credit where credit’s due, your exceptionally "stern" methods has not gone unnoticed! As we’re branching out we want you to establish a new network and lead your gang...ehrm.. ambitious team to prosperity! The most successful of the lot will become my successor! Well, you know, ”eventually”... After a few years, once you've learned the ropes by fetching coffee and mastered the art of foot massage... BUT first things first! Let's write the future and get going with this soon to be EMPIRE of yours! In Write the Future, all the players will create their own thriving criminal empire in a crime-infested cyberpunk future by cleverly filling their Player Sheet with beautifully (or less so) drawn agents, intel, weapons and money! Not only will you take on a big variety of missions, unlock different bonuses and create spectacular combos, you will also be able to manipulate the value of the resources at the black market! In every round dice are rolled and randomly placed on Neighbourhood Cards. Players will then draft a combination of dice and card in turn order (or play simultaneously in the traditional mode, choosing 1 of 3 combinations). Players will then decide what to do with the dice. The color of the dice dictates what resource it is and the number in which row & column of your District Sheet you're able to draw it. When you complete full rows and columns, you'll unlock different Bonuses allowing for neat combos! As soon as a player has completed 4 rows/columns or maxed out 3 Black Market resources it signals the end of the game, and game proceeds until everyone has been the first player an equal amount of times (if playing the traditional mode, the players will just play one final round). Players will then score points for the Mission Cards, their row/column Bonuses and from the Black Market! The player with the most Victory Points wins the game!"

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–99
Best with
2
Play time
30–45 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Tobias Hall

Artists

1
Anthony Cournoyer

Publishers

1
All Or None Games

Linked items

No published linked games yet.