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World War Ii: European Theater Of Operations box art
1985 Ranked #6,026

World War Ii: European Theater Of Operations

A grand-strategy wargame where players direct nations across Europe and the Middle East through the Second World War. Production, air and naval operations, and shifting initiative can reverse fortunes, even among uneasy allies on the same side.

Wargames Wargame World War II Hexagon Grid Dice Rolling

Players

2-5

Play time

240-1200 min

Age

12+

Complexity

3.98/5

Rating

7.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The WORLD WAR grand strategic game covers the European Theater of Operations and the Middle East from 1939 to 1945, with special scenarios for the blitzkrieg in Poland, France, and Russia.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The WORLD WAR grand strategic game covers the European Theater of Operations and the Middle East from 1939 to 1945, with special scenarios for the blitzkrieg in Poland, France, and Russia. The game provides special rules for armored attack, air and naval operations, strategic warfare, production, and army group command. The WORLD WAR II game captures the epic sweep of national fortunes on a month-by-month basis. Sharp reversals of fortune are possible at any point as the operational initiative shifts from player to player. A multi-player option creates tension between the partners on each side. Optional rules re-create political situations faced by the major powers. Components: 2 22" x 34" maps 32 pg rule booklet 2 Player aids cards 800 die-cut counters Ages 12 through adult. PLAYING TIME: 4 to 50 HOURS (source: back of TSR edition)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
240–1200 min
Age
12+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Douglas Niles

Artists

1
Jeff Easley

Publishers

2
SPI (Simulations Publications, Inc.) Tactical Studies Rules (TSR)