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Word On The Street box art
2009 Ranked #2,304

Word On The Street

Team word game where players create answers to pull letter tiles toward their side of a street. Every word can tug several letters, so success depends on finding the clue that moves the right combination before time runs out.

Party Games Party Game Word Game Team-Based Game Theme: Traffic / Driving

Players

2-10

Play time

Not listed

Age

12+

Complexity

1.35/5

Rating

6.62

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 1.6/5

Low interaction

Player scaling 4.6/5

Scales well

Strategic depth 3.9/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Word on the Street, players – either individually or in teams – try to claim letter tiles from the game board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Word on the Street, players – either individually or in teams – try to claim letter tiles from the game board. To set up the game, seventeen letter tiles (all the consonants in English other than j, q, x, and z) are placed in a strip down the center of the game board – the median strip of the street, if you will, which has two "traffic lanes" on either side of it. On a turn, one team is presented with a category such as "types of fruit" or "something a player is wearing", and that team has thirty seconds to come up with an answer in that category, then move the letters in that word toward their side of the game board. Any letters in the word that are not on the game board are skipped. If the answer were "pineapple", for example, the team would move P, N, P, P and L. If a team moves a letter off the game board, it has claimed that letter and that tile will not move for the remainder of the game. The first team to claim eight letter tiles wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–10
Best with
–8
Play time
20 min
Age
12+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Jack Degnan

Artists

5
John Kovalic Max Winter Osterhaus Cathleen Quinn-Kinney Matt Roussel Manuel Sanchez

Publishers

1
Out of the Box Publishing