ABG All Board Games
Win Place Show box art

Win Place Show

Players

3-8

Time

?-?

Age

8+

Weight

2

Rating

6.53

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Win Place Show has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows room for players to improve their strategy over time, with deep strategic possibilities. It adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

Win Place Show has a moderate influence of luck. Random elements like dice rolls and card draws play a significant role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

A horse race game with a difference. Each player is dealt 7 horse cards at the start of the game. Based on the numbers these cards, which affect which horse will move, the player then places up to four bets. Each bet is worth one chip, and all similar bets go into a common pool. A player plays a card for the horse he wishes to move and rolls the dice to move the coloured horse played. This continues until three horses have crossed the finish line. Whoever bet on the winning horse shares in the "win" pool: the second horse, the "place" pool; the third horse, the "show" pool: the first and second horse (in order), the exactor pool and the first second and third horse (in order), the triactor pool. Any odd chips remain for the next race. Because this is a 'closed' system (each player starts with only 10 betting chips), every time someone wins a chip, someone else will be down one. The winner is the one who has the most betting chips at the end of 10 races.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
G. E. Volrath

Publishers

1
Copp Clark Publishing Company

Linked items

No linked items imported yet.