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Win, Don't Lose box art
2011 Ranked #17,639

Win, Don't Lose

A modular take-that card game where players follow simple rules and exploit card-specific ways to win. New modules add rules over time, while bizarre effects can abruptly change every players prospects.

Card Game Humor

Players

3-8

Play time

1-10 min

Age

10+

Complexity

1.25/5

Rating

7.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The object is to win, and not to lose. Win, Don’t Lose is a fast, fun and hilarious card game with only a handful of rules.

Read the full game description

The object is to win, and not to lose. Win, Don’t Lose is a fast, fun and hilarious card game with only a handful of rules. While there are routes to victory described in the rules, many of the cards supply their own way to win, such as setting your opponents on fire, or managing to stick around long enough to get your tax return. The game has multiple "modules", which can be added over time, so that a new player can play the basic game after only a minute of explanation. Each module adds another rule to the game, and the game builds on itself. Win, Don't Lose is a public domain game, so anyone is free to make their own copy of the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
3–8
Play time
1–10 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Michael Nerman

Publishers

1
(Public Domain)

Linked items

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