Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
WILD: Serengeti is a board game inspired by the endless plains of the Serengeti. This game combines the joy of puzzle-solving with elements of set-collection and engine-building to create a deep and unique strategic experience. The mesmerizing artwork, 3D components and detailed...
Players
1-4
Time
45-120
Age
14+
Weight
2.6
Rating
7.04
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Wild: Serengeti offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a high replayability score of 8.05.
Wild: Serengeti has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, luck plays a significant role but is not the sole determinant of success.
Overview
WILD: Serengeti is a board game inspired by the endless plains of the Serengeti. This game combines the joy of puzzle-solving with elements of set-collection and engine-building to create a deep and unique strategic experience. The mesmerizing artwork, 3D components and detailed animeeples will guide you straight into the vivid and breathtaking wilds of the Serengeti. In order to gain victory points, the player must complete Scene Cards by placing the animals on the Main Board in the same pattern as shown on the cards. To achieve the pattern shown on the Scene Cards, players perform actions to either place or move animals on the Main Board. When animals are placed on the Main Board in the same pattern as displayed on the Scene Card, the scene can be completed. When completing Scene Cards the player receives ‘Icons’ or ‘Rewards’. With Rewards, players can earn points or different resources, and with Icons, gain continuous benefits throughout the game. -description from designer
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