Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A children's trick-taking card game of racing pirate ships around a series of islands to reach the treasure. The card play is straightforward with four suits, called trump, and following lead suit.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
A children's trick-taking card game of racing pirate ships around a series of islands to reach the treasure. The card play is straightforward with four suits, called trump, and following lead suit. The number of tricks won determines how many spaces a ship moves, but certain spaces move your ship forward or backward, limit your movement, or force you to take the long way around an island; therefore, there are times when you may not want to win as many tricks as you would be able. Landing on an opponent's ship sends them back to the closest harbor. The first ship to land on the treasure wins!