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Wicketz box art
1989 Ranked #16,848

Wicketz

A cricket simulation game has one side set fields and bowl deliveries while the other selects strokes to score runs. Card results and field placement determine dismissals, catches, and scoring, making each delivery a tactical matchup.

Sports Players: Two-Player Only Games Sports: Cricket

Players

2

Play time

Not listed

Age

10+

Complexity

2.67/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Wicketz is a Cricket sim using a quarter-board for the wicket, model batsmen, fielders, bowlers and umpires, a spinner for the deliveries and 246 cards for the strokes.

Read the full game description

Wicketz is a Cricket sim using a quarter-board for the wicket, model batsmen, fielders, bowlers and umpires, a spinner for the deliveries and 246 cards for the strokes. The fielding player sets the field, the board showing concentric circles around the wicket divided into segments, selects Pace or Spin for the over and spins the delivery, eg. Good Length, Long Hop, Bouncer/Googly. Upon seeing the field and the delivery, the batting player declares a stroke, eg Cut, Cover Drive, Pull, Hook, Leg Glance. There are 12 strokes and an avoiding action if a bouncer is bowled. A card is drawn and the result determined. Initially, the delivery may defeat the batsman, so if a Cut was played, the card might read Bowled if Yorker, whereas a Straight Drive gets an LBW if Good Length. If the bowler wasn't out, the next column shows the segment the ball was struck to. If there is no fielder there, the runs are scored from the card, 0 to 4 with a very rare 6. But if there is a fielder present no runs are scored, and if the card is also marked catch, a catch is possible. This is determined by another spinner, but the higher order get 3 and 2 lives, the tail are out first time. Normal cricket rules apply and the game has advanced rules for bowling & fielding variants. Sumo has the original publisher as A W Compton producing a limited 200 edition. The set I have is by RDA Marketing and Luding reckons the designer is Richard Pullen. Although my rules set refers to a card dispenser and a window display, the game doesn't have them. I can't figure out the relevance of selecting Pace or Spin whatsoever, so I suspect the earlier edition had more to it. Solid sim of limited appeal (geddit!).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
10+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
A. W. Compton Richard Pullen

Artists

1
A. W. Compton

Publishers

3
(Self-Published) Paul Lamond Games Ltd RDA Marketing

Linked items

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