Table feel
Moderate level of interaction with a mix of direct confrontation and strategic decision-making.
Players
2-4
Time
?-?
Age
6+
Weight
1.29
Rating
5.74
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct confrontation and strategic decision-making.
The game offers a high level of variability with different experiences each time it is played. The expansions available add some new content and gameplay elements. There is room for players to improve their strategy over time, with deep strategic possibilities. The game adapts well to different player counts without compromising its appeal or balance. It is moderately easy to learn, providing a good balance between depth and accessibility. Overall, the game has a strong replayability score.
The game has a low influence of luck. Random elements like dice rolls or card draws have a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Each player starts with 6 part of a meal (drink, fish, meat, sweet, etc.). On your turn, you can turn a card revealing a dirty dish in one of the 4 colors, or stacking one of your cards (or stack of cards) on one with the same dish or the same color. The loser of the game is the one with the most dishes at the end. He's the one who will clean the dishes... The glove is included!
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