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Weykick box art

Weykick

Players

2-4

Time

?-?

Age

3+

Weight

1.03

Rating

6.97

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.2

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Weykick offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, allowing for new content and gameplay elements. The game provides deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Weykick has a strong replayability score of 7.82.

Luck profile

Weykick has a low influence of luck in gameplay. Random elements have minimal impact, and the game relies more on player decisions and strategy. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A fast paced soccer game for 2 players or two teams of players. Each player takes control of 1 or 2 footballers by moving magnets below the wooden playing table. The footballers themselves are magnetic and move in response. The players try to kick a small marble ball into their opponents goal. The first player to score ten goals wins.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Ulrich Weyel

Publishers

2
Mayday Games Weykick.de