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Hamsterrolle box art

Hamsterrolle

Players

2-4

Time

30-40

Age

7+

Weight

1.07

Rating

6.81

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction

Replay value

Hamsterrolle has a high variability gameboard, with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement in tactics and strategies. Player interaction is moderate, and the game scales well with different numbers of players. It is moderately easy to learn, providing a balance between depth and accessibility. Overall, Hamsterrolle has a strong replayability score of 7.9.

Luck profile

The final luck score for Hamsterrolle is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Imagine a hamster's exercise wheel, divided into numerous segments and separated by low fences (built obviously for a National Hunt racing hamster). In Hamsterrolle, the players each receive seven wooden pieces, which they aim to place (one per person per turn) within the wheel without any pieces falling out. Any pieces dislodged are taken back as a penalty, and the first to get rid of her pieces wins.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Jacques Zeimet

Artists

2
Andrea Hofbeck Stefan Sälzer

Publishers

1
Zoch Verlag

Linked items

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