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Werewords box art
2017 Ranked #921

Werewords

Social word-guessing game where players ask yes-or-no questions before time runs out, while a hidden werewolf knows the answer. Even a solved word can be overturned if the werewolf identifies the Seer who helped too clearly.

Party Games Deduction Party Game Hidden Roles Roles with Asymmetric Information

Players

4-10

Play time

Not listed

Age

8+

Complexity

1.15/5

Rating

7.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed, the werewolf can pull out a win by identifying the Seer! A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–10
Best with
4–10
Play time
10 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Ted Alspach

Artists

2
Jason Boles Roland MacDonald

Publishers

1
Bézier Games