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Warmachine Prime Mk Ii box art
2010 Ranked #2,379

Warmachine Prime Mk Ii

Tactical miniatures wargame where warcasters command steam-powered armies and warjacks on a fantasy battlefield. Spells, focus, and positioning drive every exchange, so each order must create an opening while protecting key forces.

Wargames Fantasy Miniatures Variable Player Powers Dice Rolling

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.73/5

Rating

7.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Step into a world forged of iron and tempered by war.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Step into a world forged of iron and tempered by war. In WARMACHINE, the very earth shakes during fierce confrontations where six-ton constructs of iron and steel slam into each other with the devastating force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where bold heroes set the battlefield ablaze with a tempest of arcane magic as they forge the fates of their unyielding nations in the fires of destruction. WARMACHINE Prime: Mk II is the core rulebook for the second edition of the award-winning tabletop wargame WARMACHINE. The popular game now plays faster, easier, and more aggressively than ever before. Prime Mk II includes the rules for the game; detailed profiles and game stats for powerful characters, warjacks, and soldiers; histories of the nations of the Iron Kingdoms; and an instructional hobby guide that will help bring your tabletop battlefield to life.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
60 min
Age
12+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

4
Simon Berman David Carl Robert Hawkins Ron Kruzie

Artists

4
Kris Aubin Daren Bader Matt Dixon Brian "Chippy" Dugan

Publishers

2
Privateer Press Ulisses Spiele