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The Voyages Of Marco Polo box art
2015 Ranked #87

The Voyages Of Marco Polo

A dice-driven travel strategy game where merchants fulfill contracts and establish trading posts along the route to Beijing. Powerful asymmetric characters and contested actions make each die a choice between stronger results and higher costs.

Strategy Games Dice Economic Contracts Point to Point Movement

Players

2-4

Play time

40-100 min

Age

12+

Complexity

3.18/5

Rating

7.79

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In 1271, 17-year-old Marco Polo started on a journey to China with his father and older brother. After a long and grueling journey that led through Jerusalem and Mesopotamia and over the "Silk Road", they reached the court of Kublai Khan in 1275.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In 1271, 17-year-old Marco Polo started on a journey to China with his father and older brother. After a long and grueling journey that led through Jerusalem and Mesopotamia and over the "Silk Road", they reached the court of Kublai Khan in 1275. In The Voyages of Marco Polo, players recreate this journey, with each player having a different character from history with a special power in the game. The game is played over five rounds. Each round, the players roll their five personal dice and can perform one action each turn with them. Each action requires the use of one or more dice, and can be collecting resources or money, acquiring contracts or traveling on the board. When traveling, each player begins at Venice and can decide between several routes eastward, all the way to Beijing. When a player stops at a city, they place a trading post there, giving them access to extra actions or resources for the rest of the game. The higher the value of the dice used for an action, the better the options that may be chosen, but also the more money the player must pay if an opponent has already chosen the same action. After five rounds, the game ends with players receiving extra victory points for having trading posts in Beijing, fulfilling the most orders, and having trading posts in the cities on secret city cards that each player gets at the start of the game. This game should not be confused with Marco Polo Expedition, which has the same German title.

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Videos (21)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40–100 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

2
Simone Luciani Daniele Tascini

Artists

1
Dennis Lohausen

Publishers

1
Hans im Glück