allboardgames.com
Victory At Sea box art
1992 Ranked #16,395

Victory At Sea

A strategic naval wargame has rival admirals control vital sea areas, protect convoys, and pressure enemy fleets during the Atlantic conflict. Limited intelligence, repairs, raiders, airpower, mines, and technology create a broad contest for maritime control.

Wargames Nautical Wargame Area-Impulse Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

2.3/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

[From the Compass Games webpage] Victory at Sea, Original 1992 Edition is a strategic level game developed from Jedko’s popular naval game, War at Sea. This two-player game refights the Battle of the Atlantic in every detail.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

[From the Compass Games webpage] Victory at Sea, Original 1992 Edition is a strategic level game developed from Jedko’s popular naval game, War at Sea. This two-player game refights the Battle of the Atlantic in every detail. This is a game of Grand Strategy with each player assuming the role of an Admiral of the Fleet and trying to control the sea areas that are important to his nation’s interests. The rules are easy to learn, and yet require cunning strategies to achieve ultimate victory. An ideal wargame for beginner’s, Victory at Sea also serves as a fast-playing, tense contest for experience gamers. The Allied player, although possessing a mighty armada of English and American ships, faces a difficult task. The Kreigsmarine’s powerful battleships Bismarck and Tirpitz present a formidable threat. Control of the Mediterranean must be wrested from an elusive Italian fleet. Vital convoys have to be protected from stalking U-Boats and audacious German surface raiders. Oilers in the Atlantic allow ships such as the Graf Spee to elude pursuit whilst harassing Allied vessels. The Axis player has a small fleet by comparison to the Allies, but a shrewd strategy can exhaust hsi opponent and win the war. Victory at Sea allows you to recreate every major aspect of the naval war. The game mechanics include Admirals, port repair facilities, the invasion of France, U-Boat technology, surface raiders & oilers, the British Home Fleet, critical hits & damage control, limited intelligence, airpower, mines, and convoys. Components include a colorful mounted mapboard and 117 large counters representing all major German, Italian, British, American and Russian capital ships of the European theater. Product Information: Complexity: Low Time Scale: abstract (9 turns) Map Scale: area movement Unit Scale: individual capital ships Players: 1-2 players Solitaire: High Playing Time: 3 hours or less Components: 1 Mounted map (22? x 34?) 1 Countersheet 1 Rulebook 2 Player aid cards Dice Box and Lid Game Credits: Designer: John Edwards Project Lead: Bob Cloyd Project Director: John Kranz Artist: Bruce Yearian

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
90 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
John Edwards

Artists

1
Bruce Yearian

Publishers

3
Compass Games Jedko Games Kokusai-Tsushin Co., Ltd. (?????)

Linked items

No published linked games yet.