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Storm Over Normandy box art
2015 Ranked #8,304

Storm Over Normandy

An area-move wargame has Allied and German forces contest the Normandy landings and first week of response. Tactical cards add special events, while beaches and paratrooper operations create varied priorities.

Wargames Wargame World War II Area-Impulse Simulation

Players

2

Play time

Not listed

Age

?+

Complexity

2.21/5

Rating

7.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

June 6th 1944: American, British and Canadian forces landed at dawn in Normandy, intent on starting the operation that would help end the war on the West Front.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

June 6th 1944: American, British and Canadian forces landed at dawn in Normandy, intent on starting the operation that would help end the war on the West Front. Storm Over Normandy uses the Area Move system introduced in MMP's hit games Storm Over Stalingrad and Storm Over Dien Bien Phu. The game focuses on the landings on the five beaches “Sword”, “Juno”, “Gold”, “Omaha”, “Utah”, plus the Allied paratrooper operations, and the German response over the first week of the battle. The entire game can be played in less than 3 hours. The game features the use of cards to augment game play, allowing specific chrome to be added to the game without additional rules overhead. The rules are similar in length and complexity to those seen in Storm Over Stalingrad, and contain many examples of play, with modifications to the system made to represent the scale and nature of the operation. Game Scale: Turn: 1 day Unit: Battalion to Brigade Game Inventory (Special Opes #06 edition): One 22 x 34" full-color mapsheet One dual-side printed countersheet (228 1/2" & 5/8" counters of which only 122 1/2" & 67 5/8" are for this game) One 12-page full–color Storm Over Normandy rulebook Fifty Four Tactical Cards (27 cards per side) The game requires 4 six-sided dice that are not included. Game Designer: Ken Dunn and Nick Richardson Game Developer: Brian Youse Graphics and Layout: Nicolas Eskubi, Nick Richardson, and Brian Youse Storm Over Normandy (English edition) is included in the Summer 2015 issue (Issue #6) of Special Ops magazine.

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Editions

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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
180 min
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

3
Ken Dunn Nick Richardson Brian Youse

Artists

1
Nicolás Eskubi

Publishers

2
Game Journal Multi-Man Publishing

Linked items

No published linked games yet.