ABG All Board Games
Victim: The Cursed Forest box art

Victim: The Cursed Forest

Players

2-6

Time

45-90

Age

14+

Weight

2.71

Rating

7.03

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.0

Luck-sensitive

Table feel

Moderate interaction with a good balance of direct and strategic confrontation. Players need to frequently pay attention to others' actions, but there is limited emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate level of easiness to learn, making it accessible to a wide range of players. Overall, Victim: The Cursed Forest has a strong replayability score of 7.95 out of 10.

Luck profile

The final luck score for Victim: The Cursed Forest is 4. This indicates that the game outcome is predominantly determined by random elements like dice rolls or card draws. There is very little room for players to influence or mitigate the effects of randomness. However, players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game is heavily dependent on luck with little influence from player strategy.

Overview

Victim, a horror board game that lets players help each other to find a way out by cooperatively completing defined missions, is for 2-6 people with about 40-90 minutes of playtime. Each player will receive a different character with a different skill such as an ability to be good at navigation, searching, healing and decoding. Players need to brainstorm to wisely divide duties to each other and find a way out in a specific time. In the middle of the game, there will be one player to be possessed by the evil and the mission of that possessed player will become to eliminate other players or blocking the way out instead. Therefore, remaining players have to team up to overcome obstacles and try their best to get out of the forest in the end. —description from the publisher

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Thitinan N.

Artists

3
Teerachot Kavinkame Patipon Parinyaprasart Natnalin Wanhamad

Publishers

1
Hexa House

Linked items

No linked items imported yet.