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Veggies box art
2019 Ranked #5,768

Veggies

A card-placement game has market vendors overlap produce cards to build the most valuable stand. Players score their largest groups but also enable rivals’ goods, while rats and pallets demand careful coverage.

Abstract Strategy Card Game Area Majority / Influence Layering

Players

2-4

Play time

10-20 min

Age

8+

Complexity

1.5/5

Rating

6.79

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Fresh fruit and veggies! The best in the market!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Fresh fruit and veggies! The best in the market! Look at these strawberries, ma'am! In Veggies, a.k.a. Magazynier, 2-4 players compete to build the most successful produce stand in the market from eight cards that they'll place turn by turn. Each card contains six spots in a 2x3 layout, with those spots containing strawberries, bananas, grapes, carrots, mushrooms, an empty pallet, or rats. On a turn, play the card in your hand or a card of your choice from the row of three cards into your personal layout. You can overlap the cards as you wish so long as you retain a grid structure to how they're laid out. If you played from your hand, you draft a face-up card to end your turn, then reveal a new card. When each player has placed eight cards, the game ends. Players score points for the largest group of the good of their choice, but the rest of the players also score this good, so try to dominate one type of good for yourself while also building up goods that others will score. Your score for a good is the number of distinct groups of that good multiplied by the number of crates in your largest group of that good. Empty pallets are worth 0 points, and rats are -2 points, so you better cover them up to keep from scaring customers! Whoever has the most points wins.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10–20 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Jog Kung

Artists

3
Roman Kucharski Tomasz Larek Álex Santaló

Publishers

2
Devir Nasza Księgarnia

Linked items

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