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Vampire: The Masquerade – Heritage box art
Rich game profile

Vampire: The Masquerade – Heritage

In Vampire: The Masquerade – Heritage, you play the role of an ancient vampire. You shape seven hundred years of vampiric and human history in pursuit of ancient secrets, while trying to evade the inquisition and attempting to save what's left of your humanity. Heritage is a quic...

Players

2-4

Time

45-90

Age

14+

Weight

3.16

Rating

7.17

Should this hit the table?

Quick read before the metadata.

The game has a moderate level of direct confrontation and a high level of strategic depth in confrontation. Players need to pay attention to others' strategies and turns fairly frequently. However, there is not much emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a moderate level of direct confrontation and a high level of strategic depth in confrontation. Players need to pay attention to others' strategies and turns fairly frequently. However, there is not much emphasis on cooperation in the game.

Replay value

Vampire: The Masquerade - Heritage has a high replayability score due to its strong variability in gameplay, strategic depth, and scalability. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. Players have ample room to improve their strategy over time, and the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Vampire: The Masquerade - Heritage is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Vampire: The Masquerade – Heritage, you play the role of an ancient vampire. You shape seven hundred years of vampiric and human history in pursuit of ancient secrets, while trying to evade the inquisition and attempting to save what's left of your humanity. Heritage is a quick-playing legacy game. Each game, players gather characters from a common pool for their bloodlines. These characters influence different vampiric "battlegrounds" and help in fulfilling history-based missions. For example, a noble-born warrior might support Joan of Arc in ending the siege of Orleans, while at the same time changing the balance of an internal vampiric power struggle or attracting the unwanted attention of the inquisition. Aside from collecting characters in their bloodline, players can also use the unique intrigue cards of the clan they are playing — changing the rules of the game in ways that fit the character of that particular clan. After any individual game, the players get to collect their achievements in their timeline, which serves as a chronicle of their actions throughout the seven hundred years of history and also influences the final outcome of the campaign. Additionally, players may turn some mortals into vampires permanently by taking the cards out of their sleeves and turning them around, revealing their vampiric side and giving them new abilities and a name. These get put back in the common pool and can be additionally enhanced in future games. To allow for surprises when embracing mortals, all character cards come pre-sleeved! In this fashion, players proceed through history as determined by the progression of historic mission cards, unlocking new challenges, characters, and rewards along the way. Eventually, the seven hundred years will end with a climactic conclusion as players scramble to unravel ancient mysteries using the clues, allies, and power they have gathered throughout the campaign. —description from the publisher

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Credits

People and publishers

Designers

1
Babis Giannios

Artists

1
Lukas Siegmon

Publishers

1
Nice Game Publishing

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