Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west of Java. Across this wide expanse, naval units (individual aircraft carriers, groups of everything else) fight in one of the most complex campaigns in history. The air, land and naval forces all operated under different conditions. There are five different Combat Results tables used to accomodate everything from torpedo attacks to bayonet charges. The CRT's represent abstract battle actions. There are three "campaign" games plus three shorter "mini" scenarios. Game Equipment: one 22 x 28" map, 400 1/2" counters, rulesheet (folding "roadmap" variety), games charts & tables. Reimplemented by: USN Deluxe