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Ugh! box art

Ugh!

Players

2-6

Time

?-?

Age

8+

Weight

1.2

Rating

5.48

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 3.8

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game ugh! has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Ugh! has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but they still have a notable impact. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with player strategy and decisions primarily determining the outcome, but luck playing a significant role as well.

Overview

Game description from the publisher: With fun and hilarious art from John Kovalic, Ugh! challenges players to push their luck in surviving the Ice Age. On each turn players will over up to three cards from the deck or pull from an existing safety pile – all are options for building their Ice Age empire. If a player chooses to draw from the deck and they are feeling overconfident, they may get hit with the fickle finger of lady luck... Ugh! Flip, take, and lock cards wisely until the crazy ride runs out of cards – but watch out for the Ugh!

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Jim Reichert Lori Reichert

Artists

1
John Kovalic

Publishers

1
Calliope Games

Linked items

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