Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Two cosmic adventurers are in a tricky scenario and must work together. By rolling and manipulating dice for special abilities and combos, you can be the one that guides them to victory.
Core mechanisms
Key systems that shape the decisions players make.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Set Collection
Gather related items that become more valuable when scored together.
Variable Phase Order
The order of phases changes according to player choices or game state.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Two cosmic adventurers are in a tricky scenario and must work together. By rolling and manipulating dice for special abilities and combos, you can be the one that guides them to victory. The Twin Stars solo system was created by Jason Tagmire and Mike Mullins. A single session uses just 3 cards and players provide their own dice and coins/tokens. Scenarios and characters can be interchanged with others for a very different gaming experience. Twin Stars: Adventure Series I, released in 2017, was a collection of previously-released scenarios. Twin Stars: Adventure Series II contains completely new and original material, but once again consists of 6 Twin Stars scenarios and 12 characters. While by itself, this would make for 396 unique combinations, the game integrates seamlessly with the characters and scenarios from the first collection, yielding a total of 3,312 unique games -- or to put it another way, tremendous solo replayability. —description from the publisher Scenarios: 07: Master the Trials 08: Beat the Odds 09: Control the Skies 10: Sell the Junk 11: Destroy the Order 12: Serve the Rabble