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Troia box art
2019 Ranked #8,380

Troia

A mythic card game has Greek and Trojan players make offerings, gain divine favors, and advance their heroes toward victory. Moving deities grants immediate powers, while each side pursues a different decisive objective.

Strategy Games Civilization Fighting Area Movement Ancient: Greece

Players

2

Play time

30-40 min

Age

10+

Complexity

1.78/5

Rating

6.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As Homer narrated in the Iliad, different Greek states had sieged the city of Troy for years as a punishment for the abduction of Helen of Sparta by Paris of Troy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As Homer narrated in the Iliad, different Greek states had sieged the city of Troy for years as a punishment for the abduction of Helen of Sparta by Paris of Troy. Citizens of both sides made offerings to the deities to gain their favour in order to help, or to hinder, heroes on the battlefield. Players alternates turns offering to a chosen deity. That is, they must discard 1 or more cards from their hand until the offering is equal or greater than the number next to that deity (oriented to the active player) on the Olympus. At least one of the offerings must match with the chosen deity. After the offering, the player gains that deity’s favour. And so that player moves the deity to their closest location on the Olympus, moving the other deities one position if necessary. A deity grants their special ability immediately. Each hero is related to one deity. This connection is symbolised with an offering, which is different depending on the Greek or the Trojan side. The small offering represents the offering the opponent has on the other side. If, at the end of the turn, a player has 2 or more heroes on the opponent’s Protection area can build the troja horse (greek player) or advance Hector throught greek ships (trojan player) The Greek player wins the game immediately if they finish the Trojan Horse. The Trojan player wins the game immediately if they move the Hector/Paris token through the four sections. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–40 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Eloi Pujadas

Artists

1
Alba Aragon

Publishers

1
GDM Games

Linked items

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