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Triple Yahtzee box art
1972 Ranked #11,749

Triple Yahtzee

Dice game has players fill three scoring columns by rolling classic combinations. Multipliers reward placing the best results late, turning category choices into a long-term scoring puzzle.

Dice Paper-and-Pencil Dice Rolling Mechanism: Roll-and-Write

Players

1-10

Play time

Not listed

Age

8+

Complexity

1.56/5

Rating

5.91

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.1/5

Low interaction

Player scaling 4.6/5

Scales well

Strategic depth 3.9/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Triple Yahtzee is basically regular Yahtzee except that there are three scoring columns for each game instead of the normal one. The regular Yahtzee rules listed below are used (except that there are thirty-nine categories instead of thirteen).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Triple Yahtzee is basically regular Yahtzee except that there are three scoring columns for each game instead of the normal one. The regular Yahtzee rules listed below are used (except that there are thirty-nine categories instead of thirteen). The columns on the score sheet are divided into first, second and third with a multiplier added to each. For First column the scores are just added up, for second column the scores are doubled and for third column the scores are tripled so in effect throwing 4 - 6's in column one would be valued at 24 but those same 4 - 6's put in column three would be worth 72 points. Therefore it is important to put your very good scores in the third column. Yahtzee rules: A classic dice game played with 5 dice. Each player's turn consists of rolling the dice up to 3 times in hope of making 1 of 13 categories. Examples of categories are 3 of a kind, 4 of a kind, straight, full house, etc. Each player tries to fill in a score for each category, but this is not always possible. When all players have entered a score or a zero for all 13 categories, the game ends and total scores are compared.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–10
Best with
2–4
Play time
45 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

4
Alga Damm / Egmont E. S. Lowe Company Inc. MB Jeux

Linked items

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