Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A portable game for two players. Players take turns adding one card at a time to either one of their or one of their opponent's three rows.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Trick-taking
Play one card each and award the trick according to suit and rank rules.
Memory
Remember previously revealed information, positions, or sequences.
Read the full game description
A portable game for two players. Players take turns adding one card at a time to either one of their or one of their opponent's three rows. Each row has certain restrictions to it that determine where a card can be placed. Some cards however can change these rules and either make it easier for yourself or harder for your opponent to complete a row. If the total value of a row after five cards are placed is 21 - 26 inclusive, the owner of that row gains a point. If not, the row is emptied and owner gains nothing.