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Black Ice box art
2007 Ranked #18,595

Black Ice

This deduction game has players use dice-driven actions to uncover a secret code of three colored elements. Every attempt narrows the possible combinations, so interpreting partial information is the key to solving it first.

Abstract Abstract Strategy Memory Pattern Building Dice Rolling

Players

2

Play time

Not listed

Age

?+

Complexity

1.29/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Players compete to uncover a secret code consisting of three elements, each of which may be one of four colors. They do this by taking actions determined by the roll of three Treehouse dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players compete to uncover a secret code consisting of three elements, each of which may be one of four colors. They do this by taking actions determined by the roll of three Treehouse dice. Rules for this game were initially released in July 2007 as part of the 3HOUSE booklet; it is played using three complete Treehouse sets. It is unrelated to the Icehouse expansion of the same name released in 2000. Also included in Pyramid Arcade.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
15 min
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Andrew Looney

Publishers

1
Looney Labs

Linked items

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