Table feel
Black Ice has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Players
2
Time
?-?
Age
?+
Weight
1.29
Rating
5.84
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Black Ice has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Black Ice has a high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It has a moderate easiness to learn score. Overall, it offers a highly replayable experience with a score of 7.9.
Black Ice has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Players compete to uncover a secret code consisting of three elements, each of which may be one of four colors. They do this by taking actions determined by the roll of three Treehouse dice. Rules for this game were initially released in July 2007 as part of the 3HOUSE booklet; it is played using three complete Treehouse sets. It is unrelated to the Icehouse expansion of the same name released in 2000. Also included in Pyramid Arcade.
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