Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
We designed Trekking the World for gamers and non-gamers to play together. The goal was to make a game inviting for non-gamers, but with a little subtlety under the hood for gamers.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Set Collection
Gather related items that become more valuable when scored together.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
We designed Trekking the World for gamers and non-gamers to play together. The goal was to make a game inviting for non-gamers, but with a little subtlety under the hood for gamers. Gleaming monuments and sunrise vistas await your arrival as you traverse the globe to experience its many wonders. Will you explore ancient ruins deep in the jungle, or go wild on a savanna safari? Build your bucket list of destinations and take a whirlwind tour to visit them all - but hurry, your fellow travelers might just beat you there! In Trekking the World 2-5 players compete to be the ultimate globe trotter by racing to visit world-renowned locations and collect rare souvenirs along the way. The game spotlights 48 real-world destinations, each beautifully illustrated and accompanied with educational passages to inspire your next getaway. —description from the publisher