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Trek 12: Himalaya box art
2020 Ranked #1,979

Trek 12: Himalaya

Roll-and-write mountaineering game where players chart a route through the Himalaya and face rising difficulty. Numbers must form useful chains and zones, so every roll is a decision between a safe step and a more ambitious climb.

Family Games Adventure Dice Chaining Once-Per-Game Abilities

Players

1-50

Play time

15-30 min

Age

8+

Complexity

1.46/5

Rating

6.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Trek 12 is a roll-and-write alpinism game, with progressive difficulty levels and more. To score points, you have to create chains of consecutive numbers from 0 to 12 and areas of a same number.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Trek 12 is a roll-and-write alpinism game, with progressive difficulty levels and more. To score points, you have to create chains of consecutive numbers from 0 to 12 and areas of a same number. A game is composed of 19 rolls of two six-sided dice, with one die having values from 1 to 6, and the other from 0 to 5. After each roll, the player must combine both die values to obtain the number to place. You can: Add the values of the two dice Subtract the value of one die from the other Multiply the value of the two dice Keep the higher value of the two dice Keep the lower value of the two dice Be careful as you may choose each of these options at most four times during a game. After placing your first number on the game sheet, you must place each subsequent number in a space adjacent to one already filled. You try to make chains and develop areas. Players also have access to several bonus elements to earn during a game. At the end of a game, numbers that belong to neither a chain nor an area give you minus points. The same applies if you have to place a number greater than 12... Trek 12 contains three different sheet pads to add narrative with three progressive difficulty levels. —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–50
Best with
1–8
Play time
15–30 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

2
Bruno Cathala Corentin Lebrat

Artists

2
Jonathan Aucomte Olivier Derouetteau

Publishers

1
Lumberjacks Studio