Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Lumen: The Lost World, two peoples clash in the Lost World where the seasons coexist in harmony. The inhabitants are another matter, mind you, with the People of the Day and the People of the Night at perpetual war for possession of the Lumens.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Modular Board
Build the play area from interchangeable sections that vary between games.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Read the full game description
In Lumen: The Lost World, two peoples clash in the Lost World where the seasons coexist in harmony. The inhabitants are another matter, mind you, with the People of the Day and the People of the Night at perpetual war for possession of the Lumens. The game is a territorial duel driven by a roll-and-write mechanism, and players will try to spice up their choices and recruit mercenaries by developing the skills of their factions. Each round, the players choose to combine the result on two dice in order to recruit fighters and give orders to those existing on the board. Each territory is worth Lumens. With each movement, reveal the discovery tokens that will bring you Lumens or bonus actions. The player with the most Lumens wins. The game comes with seven different scenarios.