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Trash War box art

Trash War

Players

2-5

Time

?-?

Age

10+

Weight

1

Rating

5.81

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Trash War has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Trash War has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a fresh and engaging experience each time it is played.

Luck profile

Trash War has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning, but luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

Cry Havoc and let slip the Junk-Yard Dogs of War! The Card Game of Medieval Junk-Yard Combat! What goes on in the junkyards when nobody is around? After the metal crushers shut down and the land movers roll back into their hangars, after the underpaid employees clock out and call it a night, that’s when the knights arrive,dressed in shimmering armor, impassioned with chivalry and taster for war. It is in the junkyards where these warriors find the tools for battle. And in the landfills, legends are born. Trash War is a humorous game that pits players against each other in junk yard combat. Each player takes on the role of a medieval knight in a modern junk yard. Players fling trash at each other, everything from broken microwave ovens to mutant albino alligators. Players set up their ramparts by placing "Wall Cards" on the table before them. A player starts the battle by attacking any opponent's walls. The attacked player then retaliates by attacking any player's walls. Trash War isn't played in standard turn order. Players attack and retaliate against opponents of their choice. In the end, the player with the last wall standing wins.

Media

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Editions

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Files

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Credits

Designers

1
Larry Nybo

Artists

1
James J. Krause

Publishers

1
Gangrene Games

Linked items

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