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Trash War box art
2015 Ranked #21,151

Trash War

A freeform combat card game has medieval knights use junkyard weapons to attack and retaliate against rival wall defenses. Players choose their targets outside a fixed turn order, and the last wall standing wins.

Card Game Fighting Open Drafting Take That

Players

2-5

Play time

Not listed

Age

10+

Complexity

1/5

Rating

5.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cry Havoc and let slip the Junk-Yard Dogs of War! The Card Game of Medieval Junk-Yard Combat!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cry Havoc and let slip the Junk-Yard Dogs of War! The Card Game of Medieval Junk-Yard Combat! What goes on in the junkyards when nobody is around? After the metal crushers shut down and the land movers roll back into their hangars, after the underpaid employees clock out and call it a night, that’s when the knights arrive,dressed in shimmering armor, impassioned with chivalry and taster for war. It is in the junkyards where these warriors find the tools for battle. And in the landfills, legends are born. Trash War is a humorous game that pits players against each other in junk yard combat. Each player takes on the role of a medieval knight in a modern junk yard. Players fling trash at each other, everything from broken microwave ovens to mutant albino alligators. Players set up their ramparts by placing "Wall Cards" on the table before them. A player starts the battle by attacking any opponent's walls. The attacked player then retaliates by attacking any player's walls. Trash War isn't played in standard turn order. Players attack and retaliate against opponents of their choice. In the end, the player with the last wall standing wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
20 min
Age
10+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Larry Nybo

Artists

1
James J. Krause

Publishers

1
Gangrene Games

Linked items

No published linked games yet.