Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
That dad-blam Sheriff has gone too far this time! He's ridin' the rails with his corrupt and wealthy friends, while the good folks of this territory are stuck in poverty.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Bias
Hidden or asymmetric information systematically changes how outcomes are interpreted.
Read the full game description
That dad-blam Sheriff has gone too far this time! He's ridin' the rails with his corrupt and wealthy friends, while the good folks of this territory are stuck in poverty. No sir, that just ain't right! We aim to bring justice to the West, and the only way to do that is to rob that there train and see that the good folks of this county get the spoils! In Train Heist, up to four players work together to board the train, loot the passengers and cargo, and vamoose with the goods before the Sheriff catches you! Bring enough finery back to each town before the train arrives to keep the Sheriff at bay. If you can pull this off, everybody wins, but be careful because if enough perilous events occur or a hangman noose is tied up, it's game over for all!