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Totem: The Feel Good Game box art

Totem: The Feel Good Game

Players

3-8

Time

15-60

Age

8+

Weight

?

Rating

7.04

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

The final interaction score for Totem: The Feel Good Game is 7.7 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players will frequently need to be aware of and react to others' strategies and turns. While there is some level of cooperation required, it is not the primary focus of the game.

Replay value

Totem: The Feel Good Game has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Totem: The Feel Good Game has a moderate level of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Totem, players reveal each others' strengths and qualities by forming totems, combinations of an animal card (representing a strength) and a quality card. Every player contributes one animal card and one quality card to each other player's totem. Players can earn more points if the cards that they played were considered to be especially relevant and accurate, either by the active player or by the other players. The favourite animal and quality cards for that round stay in front of the active player and become their totem. The game ends when everyone has a totem. The player with the most points at the end of the game wins, but everyone else gains something as well: a greater awareness of how others perceive and appreciate them!

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Credits

Designers

3
Tessa Paradis Carol Rancourt Jade Temblay

Publishers

1
(Self-Published)

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