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Top Hats And Treachery box art
2017 Ranked #16,260

Top Hats And Treachery

A Victorian reputation game has hotel owners improve their guests’ standing while spreading scandal about rivals. Events can raise, lower, or remove characters, and the highest combined reputation total earns royal favor.

Card Game Educational Storytelling Take That

Players

2-6

Play time

15-45 min

Age

14+

Complexity

1.33/5

Rating

6.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publisher: Top Hats And Treachery (T.H.A.T. for short) is a tongue-in-cheek Victorian game of social climbing, wicked misadventure and ridiculously-fun story-telling!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publisher: Top Hats And Treachery (T.H.A.T. for short) is a tongue-in-cheek Victorian game of social climbing, wicked misadventure and ridiculously-fun story-telling! Created by Andrew Prowse and presented from Rogue Artist Creations Ltd. YOU control a fashionable piece of real estate in Old London Town. Your goal is to rent rooms to the BEST clientele with the FINEST reputations. Each turn, you play Rumours cards to enhance your own Guests' reputations, while whispering scandalous stories about rival hotels' Guests to ruin their repuatations and ensure that your Hotel comes out on top! Players start the game with an Upper Class, Middle Class and Lower Class character. Over the game, they play Event Cards to raise and lower the target characters' Reputationsn. Play positive cards on your own characters and negative ones on your rivals. Play Grim Reaper cards to kill off characters; whereupon they are replaced with new ones, but the players can sacrifice cards to gain a chance of getting a higher-class replacement. At the end of a (short/long) game, total all the points and modifiers: the player with the highest total has earned Queen Victoria's favour as the finest Hotel in the land and wins! Huzzah!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
15–45 min
Age
14+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Andrew Prowse

Artists

2
Sebastian Koziner Rocío Ogñenovich

Publishers

1
Rogue Artist Creations Ltd.

Linked items

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