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Tokami box art
1998 Ranked #16,834

Tokami

A dexterity stacking game has players lift blocks and place them higher to earn points. Toppling blocks become penalties, but matching scoring-piece colors lets players shed those losses and makes every risky move consequential.

Abstract Abstract Strategy Action / Dexterity

Players

2-5

Play time

Not listed

Age

10+

Complexity

1.25/5

Rating

6.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In this dexterity game you score points for removing blocks and placing them in a higher position on the X-shaped base. When this is managed without knocking down any blocks the player can remove a second block to keep as a scoring piece.

Read the full game description

In this dexterity game you score points for removing blocks and placing them in a higher position on the X-shaped base. When this is managed without knocking down any blocks the player can remove a second block to keep as a scoring piece. Players also have to collect all blocks they let fall as negative points. Players can get rid of those by picking scoring blocks in the same colour.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–3
Play time
30 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Zoltán Aczél

Publishers

1
Zoch Verlag

Linked items

No published linked games yet.