allboardgames.com
Throneworld box art
1997 Ranked #8,877

Throneworld

A space conquest game has players build fleets, research technology, and control increasingly difficult star systems. Reaching the central Throneworld offers a major advantage, but its defenses demand a strong empire.

Wargames Science Fiction Space Exploration Hexagon Grid Variable Player Powers

Players

2-6

Play time

Not listed

Age

?+

Complexity

3.52/5

Rating

6.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Players expand from their home world to explore systems, starting at the edges of a board and working inward towards the center Throneworld. The systems get progressively tougher as players move inward which often involves battling units of greater size and/or technology level.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players expand from their home world to explore systems, starting at the edges of a board and working inward towards the center Throneworld. The systems get progressively tougher as players move inward which often involves battling units of greater size and/or technology level. The interesting mechanics allows players to choose 11 different unit types (6 space and 5 ground) to organize into fleets, explore and conquer worlds. In addition, there are four types of technology: Space Combat, Ground Combat, Jump (controls how far a fleet may move), and Communications (controls the distance you can control fleets). Players compete to be the first to control a certain number of systems for a full turn. Controlling the Throneworld counts as six (6) systems.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2–6
Play time
270 min
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

1
Thomas Lehmann

Artists

4
Rich Enloe Thomas Lehmann Jeff Sturgeon Carolyn Wales

Publishers

2
Prism Games TimJim Games

Linked items

No published linked games yet.