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Three Of A Crime box art
1991 Ranked #14,517

Three Of A Crime

A deduction game has players identify three thieves from clue cards and an eyewitness’s count of matches. The first investigator to solve three hidden combinations wins.

Card Game Deduction

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.23/5

Rating

5.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

There are seven thieves and each of the 35 cards shows some combination of three of them. One player acts as the "eyewitness" and secretly looks at one of the cards.

Read the full game description

There are seven thieves and each of the 35 cards shows some combination of three of them. One player acts as the "eyewitness" and secretly looks at one of the cards. The other players will then try to deduce the three thieves on this card. They do so by revealing one card at a time from the deck. The eyewitness places a 0,1 or 2 chip to indicate how many of the thieves are on his card. The player that correctly identifies the three thieves that the eyewitness "saw," solves the crime. The next player then becomes the eyewitness and the first player to solve three crimes wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
20 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Heinz Meister

Artists

1
Stephen Gilpin

Publishers

2
F.X. Schmid Gamewright

Linked items

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