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Tem-purr-a box art
2011 Ranked #6,377

Tem-purr-a

This card-driven eating-contest game challenges players to add dishes to a shared order while avoiding negative points. Each attempt to extend the pile makes the shrinking deck more dangerous, escalating pressure until someone finally drops out.

Party Games Card Game Party Game Memory Push Your Luck

Players

3-10

Play time

Not listed

Age

8+

Complexity

1.19/5

Rating

6.04

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The theme of the game is an eating contest in a Taiwanese Snackbar. "In this competition you will eat more than you can imagine as your competitors continually challenge you to shove even more in.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The theme of the game is an eating contest in a Taiwanese Snackbar. "In this competition you will eat more than you can imagine as your competitors continually challenge you to shove even more in. Play your cards cleverly or the servers will serve you food until you fall from your seat. Let the competitors be the ones to fill up until they drop and the snack bar throne will be yours!" The players add "dish"-cards or special cards to a common "order"-pile until one of them can´t (or won´t) add any more cards. Then that player has to "eat" the whole order by drawing the appropriate amount of cards from a draw pile. If he draws one (or more) of the "No More!"-cards, he accrues negative points and the round ends. The played cards are then set aside and new "No More"-cards are shuffled into the (now smaller) draw pile, making for an ever more tense experience as the contest goes into the later stages. When one player has collected 3 negative points the game ends and the player with the smallest amount of negative points wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–10
Best with
4–8
Play time
15 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Kuraki Mura

Artists

4
Wee Yee Chong Xuanzi Lin Idgie Lo Tilabunny

Publishers

4
Albi IELLO Redbox Editora (Redbox) Swan Panasia Co., Ltd.

Linked items

No published linked games yet.