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Syzygy box art
1997 Ranked #17,900

Syzygy

A real-time word-building game has players arrange letter tiles into interconnected crossword networks and finish with the fewest unused tiles. Completing a personal supply forces everyone to draw more, extending the shared puzzle until all tiles are gone.

Real-time Word Game Tile Placement Word Games: Spelling / Letters

Players

1-12

Play time

Not listed

Age

9+

Complexity

1.4/5

Rating

6.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Syzygy is a real-time crossword-puzzle building game. Each player starts with a number of tiles, and attempts to build them into a network of words.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Syzygy is a real-time crossword-puzzle building game. Each player starts with a number of tiles, and attempts to build them into a network of words. The first player to use all his/her tiles calls 'Draw' and everyone must draw an additional tile. Repeat until all tiles (> 300) are used. Crosswords can be rearranged as needed until the game ends. Winner is person with fewest unused tiles.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–12
Best with
2
Play time
20 min
Age
9+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Lorraine Spiering

Publishers

3
(Self-Published) Levenger Little Fish Industries

Linked items

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