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Superbohaterowie box art

Superbohaterowie

Players

2-5

Time

?-?

Age

6+

Weight

1

Rating

5.46

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Superbohaterowie has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Superbohaterowie has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Superbohaterowie has a strong replayability score of 7.73.

Luck profile

Superbohaterowie has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions and strategy playing a significant role in the game outcome. Overall, Superbohaterowie has a final luck score of 7, indicating that luck plays a minor role in determining the game outcome.

Overview

Superbohaterowie is a Polish reimplementation of a game Eleminis. The main difference is that the Polish version supports the game from 2 to 5 players, while Eleminis is playable up to 8 players. There is also a smaller variety of action cards. Moreover the theme is completely new. Superbohaterowie in Polish language means Superheroes. Your goal in this game is to collect one of each of five superheroes in your city on the table. Players each have five slots available to them, and each slot can hold one card. On a turn, you draw a card from the deck then either play it in a row (if it's a superhero card) or use it (if it's an action). Each superhero outranks two other superheros, similar to rock/paper/scissors/Spock/lizard. You can play a superhero card you draw in any empty space or replace a weaker superhero with the new one; you can play in your row or an opponent's. A star superhero is wild and can represent any superhero you need; a giant spider card can replace any element and can be displaced only by a star superhero or an action card. The actions let you discard cards in play, move cards, swap them. There are no cards which let you to lose your turn or reverse the turn order (which are in the Eleminis). Play continues until someone collects one superhero of each type in his city.

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Credits

Designers

3
Matthew Laird Michael Laird Joshua Laird

Artists

1
Zofia Burkowska

Publishers

1
FoxGames

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