Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Stworze is an adventure/tactical board game that takes you on a journey to the world of Slavic mythology inhabited by Stworza – magical creatures that live in the world of people and participate in their everyday lives. Stworza can be merciful, but must not be disregarded!
Core mechanisms
Key systems that shape the decisions players make.
Commodity Speculation
Buy or influence goods whose values change before they are sold or scored.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Open Drafting
Select cards or items from a shared face-up display.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
Stworze is an adventure/tactical board game that takes you on a journey to the world of Slavic mythology inhabited by Stworza – magical creatures that live in the world of people and participate in their everyday lives. Stworza can be merciful, but must not be disregarded! They are also prone to punish people with their anger. In Stworze game, the players take on the role of one of ten Stworza and carry out various missions to increase their influence on the Realm. The Stworze that will first conduct all missions from its Mission Deck will be victorious. Each mission requires the performance of actions, while each action requires the performance of specific activities on the board. These activities are meant to increase the influence of the given Stworzeon the Realm and, consequently, to make the player its sole Caretaker. When performing an action, the players can decide whether to help or harm the people. They can also carry out a mission or send the people to raid the dens of other Stworza. Moreover, the choice of a particular action brings all Stworza closer to the activation of an Event – such as Forfather’s Eve or Koliada. Changes in Stworze International Edition: New Action : Duel Rest and Lair actions now become one action: Rest (no card) New way to end a Mission: get 3 Stworze tokens of another player/players using the Duel action You receive one Attribute from the start Removed some minor rules, eg.: you can now freely combine 10 action cards and: new rulebook 10 Stworze resin miniatures in the box Over 200 individual illustrations