Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Striking the Anvil simulates the battle of Provence, from August 15 to 30, 1944 and also offers 2 what-if scenarios simulating plans that were not chosen by the Allied High Command. Includes one 17 x 22 map, 140 die-cut counters, 6 pages of rules.
Core mechanisms
Key systems that shape the decisions players make.