Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-8
Time
20-45
Age
8+
Weight
2
Rating
6.19
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
Stolen Paintings has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, good player interaction, scalable gameplay, and moderate easiness to learn.
The final luck score for Stolen Paintings is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is influenced by both luck and player strategy, making it an engaging and dynamic experience.
In Stolen Paintings, players take turns playing as a thief attempting to steal and auction off paintings from a museum display. The other players are detectives who attempt to spot the paintings stolen before they are auctioned. The thief earns points for each painting they sneak by the detectives, and the detectives earn points for paintings they correctly identify as stolen. Whoever earns the most points as both a thief and as a detective wins. —description from the publisher
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.