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Stellar Conflict box art
2015 Ranked #4,172

Stellar Conflict

This real-time space combat game has players clash in the Among the Stars universe. Fast decisions turn stellar battles into immediate tactical contests.

Family Games Action / Dexterity Card Game Variable Player Powers Tile Placement

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.25/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Stellar Conflict is a fast-paced space combat game with real-time elements set in the Among the Stars Universe. In this game, which reimplements the James Ernest and Tom Jolly design Light Speed, players take over the role of an alien race taking part on a space battle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Stellar Conflict is a fast-paced space combat game with real-time elements set in the Among the Stars Universe. In this game, which reimplements the James Ernest and Tom Jolly design Light Speed, players take over the role of an alien race taking part on a space battle. Each player has their own fleet and based on the size of the battle, they choose which ships will be deployed for combat (deployment phase). Each race has its own power and abilities which grants it different advantages in combat. After both players have deployed their forces in this time-limited real-time phase, the combat phase begins. The Combat Phase lasts a random number of Rounds based on which ships have been deployed on the battlefield. Each Round, different ships fire their weapons and perform their abilities trying to destroy enemy ships and/or complete objectives. Stellar Conflict offers a more advanced, deeper alternative to Light Speed. Each race has its own fleet of different ships and abilities guaranteed to offer lots of replayability.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
James Ernest Tom Jolly

Artists

3
Jim Francis (II) Konstantinos Kokkinis Antonis Papantoniou

Publishers

2
Artipia Games Stronghold Games

Linked items

No published linked games yet.