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Stawka Wi?ksza Ni? ?ycie box art

Stawka Wi?ksza Ni? ?ycie

Players

1-2

Time

30-90

Age

?+

Weight

3.87

Rating

7.90

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Stawka Większa niż Życie has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content. It provides room for players to improve their strategy over time and has a good balance of player interaction. The game scales well with different numbers of players and is moderately easy to learn, offering a balanced depth of gameplay.

Luck profile

The final luck score for Stawka Większa Niż Życie is 6.333, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Stawka wi?ksza ni? ?ycie (More than life at stake) is board game inspired by most popular tv series produced by TVP (Polish television) in 1967. This black and white series is broadcasted almost every year (by different Polish tv channels). Action takes place during World War II in Poland occupied by Germans. In game one player becomes a member of the Polish resistance and try to execute tasks against occupants. The second player becomes a member of German forces and tries to stop Polish actions. Each player controls up to four agents. Each turn player choose a card which decides whose agent first makes his move and what is the amount of action points. This points can be used to moving agents on map and taking special actions like searching for items or evidence of illegal activity. They can try to talk with enemy agents to force them to reveal secret information. German agents may try arrest Poles but polish agents may try to make assassination of gestapo officers. After successful actions, players receive Victory Points. Both players can play cards to use special effects or to disturb enemy actions. Every scenario has special win conditions (like finding some items or execute some activities). If this conditions are not achieved, players must compare Victory Points they gathered.

Editions

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Commerce

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Credits

Designers

2
Maja Mirska Robert Sypek

Artists

1
Marek Szyszko

Publishers

2
Inte-gra TVP

Linked items

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