ABG All Board Games
Spin Monkeys box art

Spin Monkeys

Players

2-8

Time

?-?

Age

13+

Weight

1.62

Rating

5.76

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Spin Monkeys has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Spin Monkeys has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. While the easiness to learn score is moderate, the overall score indicates a game that offers fresh experiences, room for improvement in strategy, and enjoyable gameplay across different player counts.

Luck profile

Spin Monkeys has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While some strategic decisions can influence the outcome, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the game outcome primarily determined by player strategy and decisions, but with luck playing a moderate role.

Overview

In Spin Monkeys, one of four winners in Rio Grande Games' 2009 game design competition, you are a monkey in the jungle when one day a wayward carnival makes a stop. You and your fellow monkeys jump in the bumper cars and away you go. You have no idea why there is fruit all over the arena floor, but you aim to grab as much of it for yourself as possible! Game synopsis: Spin Monkeys has each player starting on a junction at the edge of the board with a hand of 5 cards. The cards have 8 possible degrees of rotation from 45 to a full 360 degrees. On each turn players choose a card, rotate their monkey clockwise to the degree, then move one junction per played card in front of them. On the first turn you only go one junction, but as the game goes you can travel more junctions as you play more cards, picking up all the fruit you glide over, apples, oranges and bananas, leaving peels. Some cards have text that let you do special actions, like taking more fruit, or rotating during your movement. As you go faster, traveling more junctions per turn, it becomes harder to avoid running into the sides of the board or other monkeys. When you bump into the side of the board you lose cards, slowing you down. If you crash into another monkey you get to spin them, and steal a piece of fruit. After you play your hand, you get 5 new cards to direct your monkey with. Game goes until only one kind of fruit is left on the board. Most points in fruit wins!

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Linked items

No linked items imported yet.