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Spin Monkeys box art
2012 Ranked #18,279

Spin Monkeys

This bumper-car racing game has monkeys steer along junctions to collect fruit and finish with the biggest haul. As speed builds from played cards, crashes can cost control or fruit, making aggressive movement increasingly hazardous.

Family Games Animals Action Queue Hand Management Animals: Apes / Monkeys

Players

2-8

Play time

Not listed

Age

13+

Complexity

1.62/5

Rating

5.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Spin Monkeys, one of four winners in Rio Grande Games' 2009 game design competition, you are a monkey in the jungle when one day a wayward carnival makes a stop. You and your fellow monkeys jump in the bumper cars and away you go.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Spin Monkeys, one of four winners in Rio Grande Games' 2009 game design competition, you are a monkey in the jungle when one day a wayward carnival makes a stop. You and your fellow monkeys jump in the bumper cars and away you go. You have no idea why there is fruit all over the arena floor, but you aim to grab as much of it for yourself as possible! Game synopsis: Spin Monkeys has each player starting on a junction at the edge of the board with a hand of 5 cards. The cards have 8 possible degrees of rotation from 45 to a full 360 degrees. On each turn players choose a card, rotate their monkey clockwise to the degree, then move one junction per played card in front of them. On the first turn you only go one junction, but as the game goes you can travel more junctions as you play more cards, picking up all the fruit you glide over, apples, oranges and bananas, leaving peels. Some cards have text that let you do special actions, like taking more fruit, or rotating during your movement. As you go faster, traveling more junctions per turn, it becomes harder to avoid running into the sides of the board or other monkeys. When you bump into the side of the board you lose cards, slowing you down. If you crash into another monkey you get to spin them, and steal a piece of fruit. After you play your hand, you get 5 new cards to direct your monkey with. Game goes until only one kind of fruit is left on the board. Most points in fruit wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
3–8
Play time
45 min
Age
13+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Mark Sellmeyer

Artists

1
Mirko Suzuki

Publishers

1
Rio Grande Games

Linked items

No published linked games yet.