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Space Hulk: Death Angel – The Card Game box art
2010 Ranked #750

Space Hulk: Death Angel – The Card Game

Cooperative survival card game where Space Marines fight through a Genestealer-infested derelict ship. Action choices cannot repeat on consecutive rounds, forcing teams to coordinate attacks, support, and movement under relentless pressure.

Thematic Games Card Game Fighting Action Queue Move Through Deck

Players

1-6

Play time

30-60 min

Age

13+

Complexity

2.41/5

Rating

7.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A cooperative game where the players attempt to clean out an infestation of hostile aliens from a derelict spaceship. Set in the Warhammer 40,000 universe, players take on the roles of Space Marines pitted against hordes of Genestealers.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A cooperative game where the players attempt to clean out an infestation of hostile aliens from a derelict spaceship. Set in the Warhammer 40,000 universe, players take on the roles of Space Marines pitted against hordes of Genestealers. Players choose from six different combat teams, each consisting of two Space Marines with different abilities. Each player receives three Action cards for each of his combat teams. After all of the Space Marines have fallen into formation, prepare for the first wave of Genestealers. Game play is quick and easy to learn. Each game is played over a series of rounds, broken up into phases. During the Choose Actions Phase, each player must secretly determine which of the following Action cards they wish to play on their Space Marines: Support, Attack, or Move + Activate. You can't pick the same Action card next round, so choose wisely. Action resolution keeps all players involved while the overwhelming odds inspire them to work together to survive. The Action Resolution Phase consists of each player revealing and carrying out their chosen Action. The lowest number card goes first, which means Attacks are resolved after Supports. Support tokens enable Space Marines to re-roll, so make sure to cover your fellow Blood Angels. The Genestealer Attack Phase happens after all the Actions have been resolved, so hopefully you thinned out the swarms since you have to roll higher than the number of Genestealers in the swarm to successfully defend. Finally, an Event card is drawn to spawn more alien adversaries. Once all the Genestealers have emerged from the darkness, its time to move forward, drawing a new location card. And then it's back into the fight!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–5
Play time
30–60 min
Age
13+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Corey Konieczka

Artists

4
Matt Bradbury Kevin Chin Víctor Pérez Corbella John Gravato

Publishers

1
Fantasy Flight Games

Linked items

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