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The South Shall Rise Again box art

The South Shall Rise Again

Players

1-4

Time

?-?

Age

13+

Weight

1.67

Rating

6.21

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

The South Shall Rise Again has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The South Shall Rise Again has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic depth, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The South Shall Rise Again has a low influence of luck. Random elements like dice rolls or card draws have minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The South shall rise, and the North will follow fast upon its heels. Two titans will battle for this Nation, and they will not be, as the President had hoped, the “better angels of our nature.” Death will walk the land and not one of us will know peace, not even in the grave. - Private John Picket, in a letter home, Taunton, MA, June, 1861. From designer John Welch comes your chance - with up to three additional friends to alter the course of a fractured United States, increasingly menaced by Confederate zombie soldiers (“Zebs”), and the dangerous Revenants and Glorious Dead that await you. Based on the alternate history of author S.M. Cross’ The South Shall Rise (pending publication), this is a game of tactical combat set during the American Civil War, where those within the Confederacy take a terrible risk to use the dead as reanimated soldiers. With four unique and challenging scenarios to choose from, crawl out of the trenches and rise to glory… or die (again) trying. Good luck... you’re going to need it!

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Credits

Designers

1
John Welch

Artists

1
Richard Starke

Publishers

1
Victory Point Games

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